// Mandatory-02.cpp : Defines the entry point for the application. // /* Dear Student, Remember to follow the coding standards and best practices discussed in the portfolio assignment document. Good luck with your portfolio! NB: Do not delete the code below that prints the assignment and option info! --------------------------------------------------------------------- *** HOW TO SWITCH BETWEEN OPTION 1 AND OPTION 2 *** --------------------------------------------------------------------- You CANNOT switch options by changing this file. 1. Go to the 'CMakeLists.txt' file for this assignment. 2. Find the line: option(BUILD_ASSIGNMENT_OPTION_1 "..." ON) 3. Change 'ON' (for Option 1) to 'OFF' (for Option 2). *** VERY IMPORTANT: After changing the option *** Your project will NOT update until you re-run the CMake configuration. To force an update (e.g., in Visual Studio): - Right-click the 'CMakeLists.txt' file and select 'Configure Cache'. - OR, simply delete the 'out' / 'build' folder and rebuild the project. --------------------------------------------------------------------- */ #include #include #include "option1.h" static constexpr std::string_view AssignmentName = "Category 1: Lists, Stacks, & Queues"; #if ASSIGNMENT_01_OPTION == 1 #include "option1.h" static constexpr std::string_view AssignmentOption = "Option 1 (Standard): Console Text Editor."; #elif ASSIGNMENT_01_OPTION == 2 #include "option2.h" static constexpr std::string_view AssignmentOption = "Option 2 (Advanced): Console Music Player."; #endif int main(int argc, char* argv[]) { int appStatus = 0; std::cout << AssignmentName << std::endl; std::cout << AssignmentOption << std::endl; // Create only core or common code in main.cpp // Use the option header files to implement the specific assignment option logic appStatus = RunApp(); return appStatus; }