Cleaning up and adding comments
This commit is contained in:
@@ -1,43 +1,38 @@
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// Option 1 (Standard): Console Text Editor.
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//
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#include <iostream>
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#include <string>
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#include "option1.h"
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#include <limits>
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#include "SharedLib.h"
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#include "TLinkedList.h"
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#include "TPerson.h"
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// Assignment specific helpers in option1.h
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// Entry point for Category 2, Option 1 (Cruise Ship Manifest).
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// Steps:
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// 1) Load names from DATA/random_names.txt into employee and guest lists
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// 2) Merge-sort both lists alphabetically (lastName, firstName)
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// 3) Convert guests to an array and quick-sort by cabinSize, then lastName
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// 4) Allow the user to search (binary search) by surname in the chosen list
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int RunApp()
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{
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/* Path to the names data file
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This is MY absolute path -- change to your local path for this to read properly
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something like "C:\Users\Username\FolderYouSavedTheSubmissionIn\Exam\IKT203Exam\DATA\random_names.txt"
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Double slash is needed for string to pass the correct file path */
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const std::string filename = "C:\\Users\\csand\\IKT203\\Exam\\IKT203Exam\\DATA\\random_names.txt";
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// Path to the names data file.
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// IMPORTANT: working directory must be set so that "DATA/random_names.txt" resolves correctly.
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const std::string filename = "DATA/random_names.txt";
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pack("Reading names and grouping them.");
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// Call the utility function with the name callback
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readNamesFromFile(filename, onNameRead);
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pack("Finished reading names.");
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/////////////////////////// Merge sorting ///////////////////////////
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// Sort both employee and guest linked lists alphabetically
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// using the linked-list merge sort implementation in TLinkedList.
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e.Sort();
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g.Sort();
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pack("Sorting.");
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// Attempt at "beautifying" the terminal output somewhat
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pack("Employees merge sorted alphabetically.");
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TPerson* employeeAlphaSort[e.GetSize()];
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const int employeeSize = e.GetSize();
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auto** employeeAlphaSort = new TPerson*[employeeSize];
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printline();
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for (int i = 0; i < e.GetSize(); i++) {
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std::cout << "[" << i << "] " << e.GetAtIndex(i).lastName << ", " << e.GetAtIndex(i).firstName
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@@ -45,8 +40,9 @@ int RunApp()
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employeeAlphaSort[i] = new TPerson(e.GetAtIndex(i));
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}
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printline();
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pack("Guests merger sorted alphabetically.");
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TPerson* guestAlphaSort[g.GetSize()];
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pack("Guests merge sorted alphabetically.");
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const int guestSize = g.GetSize();
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auto** guestAlphaSort = new TPerson*[guestSize];
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printline();
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for (int i = 0; i < g.GetSize(); i++) {
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std::cout << "[" << i << "] " << g.GetAtIndex(i).lastName << ", " << g.GetAtIndex(i).firstName
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@@ -55,15 +51,15 @@ int RunApp()
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}
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printline();
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/////////////////////////// Quick sorting ///////////////////////////
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// Build an array of guests and quick-sort it by:
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// 1) cabinSize (ascending), then 2) lastName.
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// This array is used to optimise cabin assignment.
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// creating array from guest linked list
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auto** guestList = new TPerson*[guestCount];
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for (int i = 0; i < guestCount; i++) {
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guestList[i] = new TPerson(g.GetAtIndex(i));
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}
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// Quicksorting the guestlist array
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Utils::QuickSort(guestList, 0, guestCount - 1);
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pack("Guests quick sorted by 1) cabinsize, 2) lastname.");
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@@ -74,19 +70,16 @@ int RunApp()
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}
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printline();
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/////////////////////////// Binary search ///////////////////////////
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// Let the user choose whether to search employees or guests,
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// then perform binary search on the corresponding alphabetically
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// sorted array and print all matches with that surname.
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int choice;
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std::string target;
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std::cout << "What list do you want to search through: \n [1] Employee\n [2] Guest" << std::endl;
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std::cin >> choice;
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std::cin.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
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std::cout << "Enter surname to search: " << std::endl;
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std::cout << "Enter name to search for: " << std::endl;
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std::getline(std::cin, target);
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switch (choice) {
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@@ -100,21 +93,31 @@ switch (choice) {
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}
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}
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/////////////////////////// Cleanup before exit ///////////////////////////
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for (int i = 0; i < guestCount; i++) {
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// Delete all dynamically allocated TPerson objects from:
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// - alphabetical employee array
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// - alphabetical guest array
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// - quick-sorted guestList array
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// Then clear the linked lists to avoid memory leaks.
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for (int i = 0; i < employeeSize; ++i)
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delete employeeAlphaSort[i];
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delete[] employeeAlphaSort;
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for (int i = 0; i < guestSize; ++i)
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delete guestAlphaSort[i];
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delete[] guestAlphaSort;
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for (int i = 0; i < guestCount; ++i)
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delete guestList[i];
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}
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delete[] guestList;
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while (e.GetSize() > 0)
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e.Remove(0);
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while (g.GetSize() > 0)
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g.Remove(0);
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pack("Cleaned up memory");
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return 0;
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return 0;
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}
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@@ -1,4 +1,6 @@
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// option1.h : Option 1 (Standard): Console Text Editor.
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// Option 1 (Standard): Cruise Ship Manifest.
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// Uses linked lists, merge sort, quick sort, and binary search
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// to manage guest and employee manifests from random_names.txt.
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#pragma once
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@@ -7,8 +9,13 @@
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#include "TLinkedList.h"
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#include "TPerson.h"
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// Global lists and counters used across the assignment:
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// - 'e' stores EMPLOYEE records
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// - 'g' stores GUEST records
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// - guestCount / employCount track how many were loaded
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inline TLinkedList g, e;
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inline int guestCount, employCount = 0;
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inline int guestCount = 0;
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inline int employCount = 0;
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@@ -42,9 +49,13 @@ static bool NameReadCallback(const int aIndex, const int aTotalCount, const std:
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}
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*/
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// *Inspired* by the provided NameReadCallback given above
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// Callback used by readNamesFromFile.
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// - Creates a TPerson with status (EMPLOYEE or GUEST)
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// - First 1500 entries are EMPLOYEE, the rest are GUEST
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// - Appends each person to the appropriate linked list and updates counters
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static bool onNameRead(const int aIndex, const int aTotalCount, const std::string& aFirstName, const std::string& aLastName)
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{
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// Determine status based on index: first 1500 are employees, rest are guests.
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const ENumStatus status = (aIndex < 1500) ? EMPLOYEE : GUEST;
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const TPerson p(aFirstName, aLastName, status);
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@@ -64,7 +75,10 @@ static bool onNameRead(const int aIndex, const int aTotalCount, const std::strin
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return true;
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}
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// Binary-search helper:
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// - Performs binary search on a sorted array of TPerson* (alphabetical by last name)
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// - 'target' is the surname entered by the user
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// - Expands left/right from the first match to find and print all matches
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inline void SearchAndPrint(TPerson** targetArray, int arraySize, const std::string& target)
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{
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int index = Utils::BinarySearch(targetArray, 0, arraySize - 1, target);
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@@ -77,10 +91,12 @@ inline void SearchAndPrint(TPerson** targetArray, int arraySize, const std::stri
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int left = index - 1;
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int right = index + 1;
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// Move left while neighbouring entries share the same first or last name
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while (left >= 0 && (targetArray[left]->firstName == target || targetArray[left]->lastName == target)) {
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--left;
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}
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// Move right while neighbouring entries share the same first or last name
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while (right < arraySize && (targetArray[right]->firstName == target || targetArray[right]->lastName == target)) {
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++right;
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}
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@@ -1,10 +1,6 @@
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#include "TAVL.h"
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#include <ios>
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#include <iostream>
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#include <unordered_set>
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#include <bits/ios_base.h>
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#include "TTreeQueue.h"
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#include "Utils.h"
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@@ -57,7 +53,10 @@ AVLNode *TAVL::rotateLeft(AVLNode *x)
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return y;
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}
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// Comment out std::cout lines for no rotation output lines
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// Recursive AVL insert:
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// - Insert key as in a normal BST.
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// - Update node height.
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// - Compute balance factor and apply the appropriate rotation if unbalanced.
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AVLNode *TAVL::insert(AVLNode *n, const int key)
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{
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if (!n)
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@@ -74,23 +73,25 @@ AVLNode *TAVL::insert(AVLNode *n, const int key)
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if (balance > 1 && key < n->left->key)
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{
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std::cout << "L-L rotation on [" << n->key << "]" << std::endl;
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//std::cout << "L-L rotation on [" << n->key << "]" << std::endl; <--- uncomment for terminal output of rotations
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return rotateRight(n);
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}
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if (balance < -1 && key > n->right->key)
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{
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std::cout << "R-R rotation on [" << n->key << "]" << std::endl;
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//std::cout << "R-R rotation on [" << n->key << "]" << std::endl; <--- uncomment for terminal output of rotations
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return rotateLeft(n);
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}
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if (balance > 1 && key > n->left->key)
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{ std::cout << "L-R rotation on [" << n->key << "]" << std::endl;
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{
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//std::cout << "L-R rotation on [" << n->key << "]" << std::endl; <--- uncomment for terminal output of rotations
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n->left = rotateLeft(n->left);
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return rotateRight(n);
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}
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if (balance < -1 && key < n->right->key)
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{ std::cout << "R-L rotation on [" << n->key << "]" << std::endl;
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{
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//std::cout << "R-L rotation on [" << n->key << "]" << std::endl; <--- uncomment for terminal output of rotations
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n->right = rotateRight(n->right);
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return rotateLeft(n);
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}
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@@ -144,11 +145,17 @@ void TAVL::levelorder(const AVLNode* node)
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}
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// Public functions
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///<summary> Insert node </summary
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///<param name="key"> Node key value (int) </param>
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/// <returns> None </returns>
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void TAVL::Insert(const int key)
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{
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root = insert(root, key);
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}
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///<summary> Inorder callback </summary
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///<param name=""> AVLNode *node </param>
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/// <returns> Bool </returns>
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bool TAVL::Inorder(const AVLNode *node)
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{
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if (!node)
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@@ -158,6 +165,9 @@ bool TAVL::Inorder(const AVLNode *node)
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return true;
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}
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///<summary> Postorder callback </summary
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///<param name=""> AVLNode *node </param>
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/// <returns> Bool </returns>
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bool TAVL::Postorder(const AVLNode *node)
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{
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if (!node)
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@@ -167,6 +177,9 @@ bool TAVL::Postorder(const AVLNode *node)
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return true;
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}
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///<summary> Preorder callback </summary
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///<param name=""> AVLNode *node </param>
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/// <returns> Bool </returns>
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bool TAVL::Preorder(const AVLNode *node)
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{
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if (!node)
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@@ -176,6 +189,9 @@ bool TAVL::Preorder(const AVLNode *node)
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return true;
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}
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///<summary> LevelOrder callback </summary
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///<param name=""> AVLNode *node </param>
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/// <returns> Bool </returns>
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bool TAVL::LevelOrder(const AVLNode *node)
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{
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if (!node)
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@@ -185,6 +201,9 @@ bool TAVL::LevelOrder(const AVLNode *node)
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return true;
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}
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///<summary> Prints the desired sorting order </summary
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///<param name="cb"> Callback for the desired ordering algorithm (e.g. PrintOrder(LevelOrder) will print the Level Order algorithm to the terminal)</param>
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/// <returns>None</returns>
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void TAVL::PrintOrder(FOrderTraversal cb)
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{
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if (!cb)
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@@ -192,6 +211,8 @@ void TAVL::PrintOrder(FOrderTraversal cb)
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cb(root);
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}
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// Helper to build an AVL tree with 'count' unique random keys
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// in the range [minRange, maxRange]. Used only for demonstration in RunApp()
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///<summary> Populates AVL tree </summary
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///<param name="avl"> The AVL tree to be populated</param>
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///<param name"count">How many elements to be populated into the tree</param>
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@@ -205,7 +226,7 @@ void TAVL::Populate(TAVL* avl, const int count, const int minRange, const int ma
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int val = Utils::RandomInt(minRange, maxRange);
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while (AVLset.count(val))
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val = Utils::RandomInt(minRange, maxRange);
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std::cout << "Inserting [" << val << "]" << std::endl;
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//std::cout << "Inserting [" << val << "]" << std::endl; <----- Uncomment for terminal output of insertions
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avl->Insert(val);
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AVLset.insert(val);
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}
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@@ -1,8 +1,8 @@
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#ifndef IKT203_COURSE_ASSIGNMENTS_TAVL_H
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#define IKT203_COURSE_ASSIGNMENTS_TAVL_H
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#include <unordered_set>
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// Node used in the AVL tree.
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// Stores only an integer key and height (no TEmployee data).
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struct AVLNode {
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int key;
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AVLNode* left;
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@@ -14,6 +14,8 @@ struct AVLNode {
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typedef bool (*FOrderTraversal)(const AVLNode* AVLNode);
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// Self-balancing AVL tree used to demonstrate rotations and traversals.
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// Only stores integer keys; no payload data is required for this assignment.
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class TAVL {
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private:
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AVLNode* root;
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@@ -1,7 +1,5 @@
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#include "TBST.h"
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#include <iostream>
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#include "TTreeQueue.h"
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@@ -11,10 +9,15 @@ void TBST::destroy(BSTNode *node)
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return;
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destroy(node->left);
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destroy(node->right);
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// TBST owns the TEmployee* stored in each node, so delete it here.
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delete node->data;
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delete node;
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}
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///<summary> Insert node </summary
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///<param name="key"> Node key value (int) </param>
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///<param name="data"> Employee data (TEmployee) </param>
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/// <returns> None </returns>
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void TBST::Insert(const int key, TEmployee *data)
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{
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root = insert(root, key, data);
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@@ -30,12 +33,19 @@ BSTNode* TBST::insert(BSTNode* node, const int key, TEmployee *data)
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node->left = insert(node->left, key, data);
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else if (key > node->key)
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node->right = insert(node->right, key, data);
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else
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std::cout << "Error with node insertion" << std::endl;
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else {
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// Duplicate key: do not modify the existing node.
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// 'data' was allocated by the caller, so we must delete it here
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// to avoid a memory leak.
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std::cout << "Duplicate key [" << key << "], ignoring insert." << std::endl;
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delete data;
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}
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return node;
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}
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///<summary> Search for node </summary
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///<param name="key"> Node key value (int) </param>
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/// <returns> TEmployee </returns>
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TEmployee *TBST::Search(int key) const
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{
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const BSTNode* result = search(root, key);
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@@ -54,6 +64,9 @@ BSTNode* TBST::search(BSTNode* node, const int key)
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return search(node->right, key);
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}
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///<summary> Delete node </summary
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///<param name="key"> Node key value (int) </param>
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/// <returns> None </returns>
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void TBST::Delete(const int key)
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{
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root = remove(root, key);
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@@ -88,7 +101,10 @@ BSTNode *TBST::remove(BSTNode *node, const int key)
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delete node;
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return child;
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}
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// Two children
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// Two children:
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// 1) Find the smallest node in the right subtree (inorder successor)
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// 2) Copy its key + data into the current node
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// 3) Remove the successor node from the right subtree
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else {
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BSTNode* minRight = findMin(node->right);
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node->key = minRight->key;
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@@ -106,8 +122,8 @@ BSTNode* TBST::findMin(BSTNode* node)
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return node;
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}
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/// Traversals
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/// Private helpers
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// Traversals
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// Private helpers
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void TBST::preorder(const BSTNode* node)
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{
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if (!node)
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@@ -153,24 +169,32 @@ void TBST::levelorder(const BSTNode* node)
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}
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}
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///<summary> Inorder sorting </summary
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/// <returns> None </returns>
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void TBST::Inorder() const
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{
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inorder(root);
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std::cout << std::endl;
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}
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///<summary> Preorder sorting </summary
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/// <returns> None </returns>
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void TBST::Preorder() const
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{
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preorder(root);
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std::cout << std::endl;
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}
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///<summary> Postorder sorting </summary
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/// <returns> None </returns>
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void TBST::Postorder() const
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{
|
||||
postorder(root);
|
||||
std::cout << std::endl;
|
||||
}
|
||||
|
||||
///<summary> LevelOrder sorting </summary
|
||||
/// <returns> None </returns>
|
||||
void TBST::LevelOrder() const
|
||||
{
|
||||
levelorder(root);
|
||||
|
||||
@@ -2,13 +2,19 @@
|
||||
#define IKT203_COURSE_ASSIGNMENTS_TBST_H
|
||||
#include "TEmployee.h"
|
||||
|
||||
// Node in the Binary Search Tree.
|
||||
// Owns a single TEmployee* which is deleted by TBST::destroy/remove.
|
||||
struct BSTNode {
|
||||
int key;
|
||||
TEmployee* data;
|
||||
int key; // employee ID
|
||||
TEmployee* data; // employee record
|
||||
BSTNode* left;
|
||||
BSTNode* right;
|
||||
};
|
||||
|
||||
// Standard Binary Search Tree for TEmployee* keyed by employee ID.
|
||||
// Responsibilities:
|
||||
// - Owns all TEmployee objects it contains.
|
||||
// - Provides insert, search, delete, and four traversal methods.
|
||||
class TBST {
|
||||
private:
|
||||
BSTNode* root;
|
||||
|
||||
@@ -3,7 +3,8 @@
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
|
||||
// Simple employee record used in Category 3.
|
||||
// 'id' is set later by IdGenerator and used as the BST key.
|
||||
struct TEmployee {
|
||||
std::string firstName;
|
||||
std::string lastName;
|
||||
|
||||
@@ -3,10 +3,10 @@
|
||||
#define MAX_SIZE 200
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
#include "TBST.h"
|
||||
|
||||
|
||||
// Fixed-size circular queue used by the BST and AVL level-order traversals.
|
||||
// Stores raw pointers to tree nodes (T*). Does not own the nodes.
|
||||
template <typename T>
|
||||
struct TTreeQueue {
|
||||
|
||||
@@ -22,7 +22,7 @@ struct TTreeQueue {
|
||||
void Enqueue(T* n)
|
||||
{
|
||||
if (n == nullptr)
|
||||
return;
|
||||
return; // ignore null pointers, nothing to enqueue
|
||||
if (IsFull())
|
||||
throw std::overflow_error("Queue Overflow");
|
||||
queue[tail] = n;
|
||||
|
||||
@@ -1,19 +1,25 @@
|
||||
#include "option1.h"
|
||||
|
||||
#include <limits>
|
||||
|
||||
// Entry point for Category 3, Option 1.
|
||||
// Demonstrates:
|
||||
// 1) Building a BST of 200 employees from DATA/random_names.txt
|
||||
// 2) Running all BST traversals
|
||||
// 3) Searching and deleting by employee ID
|
||||
// 4) Building and printing an AVL tree with random integer keys
|
||||
int RunApp() {
|
||||
//Reading names from file for BST population
|
||||
bst = new TBST();
|
||||
/* Path to the names data file
|
||||
This is MY absolute path -- change to your local path for this to read properly
|
||||
something like "C:\Users\Username\FolderYouSavedTheSubmissionIn\Exam\IKT203Exam\DATA\random_names.txt"
|
||||
Double slash is needed for string to pass the correct file path */
|
||||
const std::string filename = "C:\\Users\\csand\\IKT203\\Exam\\IKT203Exam\\DATA\\random_names.txt";
|
||||
|
||||
// Read 200 employees from the names file and populate the BST.
|
||||
// IMPORTANT: Working directory must be the Portfolio/Assignment-03 folder
|
||||
// so that "DATA/random_names.txt" resolves correctly.
|
||||
const std::string filename = "DATA/random_names.txt";
|
||||
readNamesFromFile(filename, onNameRead);
|
||||
|
||||
// BST traversal -- comment out the entire block
|
||||
// when done inspecting for more manageable terminal output
|
||||
// --- BST traversals ---
|
||||
// These calls demonstrate all four traversal orders on the employee BST.
|
||||
// Comment out this block if the console output becomes too noisy.
|
||||
pack("Inorder traversal (sorted by ID)");
|
||||
bst->Inorder();
|
||||
|
||||
@@ -26,6 +32,8 @@ int RunApp() {
|
||||
pack("Postorder traversal");
|
||||
bst->Postorder();
|
||||
|
||||
// --- BST search demo ---
|
||||
// Ask the user for an ID, search in the BST, and print the matching employee (if any).
|
||||
pack("Search function");
|
||||
std::cout << "\nInput the ID you want to search for\n" << std::endl;
|
||||
int choice;
|
||||
@@ -36,6 +44,9 @@ int RunApp() {
|
||||
else
|
||||
std::cout << "ID not found" << std::endl;
|
||||
|
||||
// --- BST delete demo ---
|
||||
// Ask the user for an ID, delete it from the BST if it exists,
|
||||
// then print the new inorder traversal to show the updated structure.
|
||||
pack("Remove function");
|
||||
std::cout << "\nInput the ID you want to remove\n" << std::endl;
|
||||
std::cin >> choice;
|
||||
@@ -49,13 +60,13 @@ int RunApp() {
|
||||
bst->Inorder();
|
||||
// End of BST block
|
||||
|
||||
// Start of AVL block
|
||||
// Again, comment out the block if terminal output is
|
||||
// too noisy
|
||||
// --- AVL demo ---
|
||||
// Build an AVL tree using random integers in [1, 200].
|
||||
// This tree only stores keys (no TEmployee data) and is used
|
||||
// to demonstrate balancing and traversals.
|
||||
pack("AVL");
|
||||
avl = new TAVL;
|
||||
|
||||
|
||||
TAVL::Populate(avl, 100, 1, 200);
|
||||
pack("Inorder");
|
||||
avl->PrintOrder(TAVL::Inorder);
|
||||
@@ -71,9 +82,9 @@ int RunApp() {
|
||||
// End of AVL block
|
||||
|
||||
|
||||
// Cleaning to free up memory.
|
||||
// Used only at end of runtime, but useful for when runtime needs
|
||||
// to be continuous
|
||||
// --- Cleanup ---
|
||||
// TBST destructor deletes all TEmployee objects it owns.
|
||||
// Here we delete the tree objects themselves to avoid leaks.
|
||||
pack ("Cleaning up");
|
||||
delete bst;
|
||||
delete avl;
|
||||
|
||||
@@ -3,25 +3,24 @@
|
||||
#ifndef OPTION1_H
|
||||
#define OPTION1_H
|
||||
|
||||
|
||||
#include <iostream>
|
||||
#include <TTreeQueue.h>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "TAVL.h"
|
||||
#include "TBST.h"
|
||||
#include "TEmployee.h"
|
||||
#include "Utils.h"
|
||||
#include "../../Submissions/Submission-04/BankAccount.h"
|
||||
|
||||
/// To keep track of used ID values to ensure
|
||||
/// all unique IDs
|
||||
// Global state for Category 3, Option 1:
|
||||
// - bst: owns all TEmployee objects (deleted in TBST destructor)
|
||||
// - avl: separate AVL tree used only to demonstrate balancing on int keys
|
||||
inline std::unordered_set<int> usedIds;
|
||||
static TBST* bst;
|
||||
static TAVL* avl;
|
||||
|
||||
int RunApp();
|
||||
|
||||
// Assign a unique random employee ID in the range [1, 1000].
|
||||
// Uses 'usedIds' to avoid duplicates so the BST always has unique keys.
|
||||
inline void IdGenerator(TEmployee* employee)
|
||||
{
|
||||
int id = Utils::RandomInt(1, 1000);
|
||||
@@ -32,6 +31,11 @@ inline void IdGenerator(TEmployee* employee)
|
||||
usedIds.insert(id);
|
||||
employee->id = id;
|
||||
}
|
||||
|
||||
// Callback used by readNamesFromFile.
|
||||
// - Creates a new TEmployee from the given name.
|
||||
// - Stops after 200 employees (as required by the assignment).
|
||||
// - Generates a unique ID and inserts the employee into the BST.
|
||||
static bool onNameRead(const int index, const int aTotalCount, const std::string& aFirstName, const std::string& aLastName)
|
||||
{
|
||||
const auto e = new TEmployee(aFirstName, aLastName);
|
||||
@@ -50,6 +54,7 @@ inline void printline()
|
||||
std::cout << "----------------------------------------" << std::endl;
|
||||
}
|
||||
|
||||
// Helper to visually separate different demos (traversals, search, etc.) in the console output.
|
||||
inline void pack(const std::string& line)
|
||||
{
|
||||
std::cout << "\n\n\n" << std::endl;
|
||||
|
||||
@@ -149,8 +149,8 @@ TLinkedList::Node *TLinkedList::MergeList(Node *a, Node *b)
|
||||
return result;
|
||||
}
|
||||
|
||||
/// Time complexity O(n log n) at all times
|
||||
/// Does NOT sort in place, so more memory is needed to complete
|
||||
// Time complexity O(n log n) at all times
|
||||
// Does NOT sort in place, so more memory is needed to complete
|
||||
TLinkedList::Node *TLinkedList::MergeSort(Node *head)
|
||||
{
|
||||
if (head == nullptr || head->next == nullptr)
|
||||
@@ -166,6 +166,8 @@ TLinkedList::Node *TLinkedList::MergeSort(Node *head)
|
||||
return MergeList(front, back);
|
||||
}
|
||||
|
||||
// Stable merge sort on the linked list.
|
||||
// Time complexity: O(n log n), requires extra pointers but no extra arrays.
|
||||
void TLinkedList::Sort()
|
||||
{
|
||||
this->head = MergeSort(head);
|
||||
|
||||
@@ -3,12 +3,15 @@
|
||||
|
||||
#include "TPerson.h"
|
||||
|
||||
// Singly linked list of TPerson, used for the guest and employee manifests.
|
||||
// Owns all its Node objects and frees them in the destructor.
|
||||
// Supports append, prepend, insert, remove, indexed access, and merge-sort.
|
||||
class TLinkedList {
|
||||
|
||||
|
||||
private:
|
||||
struct Node {
|
||||
TPerson person;
|
||||
TPerson person; // stored by value
|
||||
Node* next;
|
||||
explicit Node(const TPerson& p) : person(p), next(nullptr) {}
|
||||
|
||||
|
||||
@@ -9,7 +9,9 @@ enum ENumStatus {
|
||||
EMPLOYEE
|
||||
};
|
||||
|
||||
|
||||
// Represents one person on the cruise ship.
|
||||
// - 'status' tells us if they're a GUEST or EMPLOYEE
|
||||
// - 'cabinSize' is random in [1, 4] and used for cabin grouping
|
||||
struct TPerson {
|
||||
std::string firstName;
|
||||
std::string lastName;
|
||||
@@ -20,6 +22,8 @@ struct TPerson {
|
||||
TPerson(std::string , std::string , ENumStatus);
|
||||
~TPerson() = default;
|
||||
|
||||
// Comparison for alphabetical sorting:
|
||||
// primary key: lastName, secondary key: firstName.
|
||||
bool operator<(const TPerson& other) const
|
||||
{
|
||||
if (lastName < other.lastName) return true;
|
||||
|
||||
@@ -90,6 +90,9 @@ int Utils::RandomInt(const int min, const int max)
|
||||
return min + rand() % (max - min + 1); // <---- Limited randomness, but again
|
||||
} // sufficient for this use case
|
||||
|
||||
// Comparison used for cabin grouping (QuickSort):
|
||||
// 1) cabinSize ascending
|
||||
// 2) lastName alphabetical
|
||||
bool Utils::CompareLastnames(const TPerson *a, const TPerson *b)
|
||||
{
|
||||
if (a->cabinSize < b->cabinSize)
|
||||
@@ -117,10 +120,10 @@ int Utils::Partition(TPerson **arr, const int startIndex, const int endIndex)
|
||||
return i + 1;
|
||||
}
|
||||
|
||||
/// Time complexity **on average** is O(n log n) but worst case it O(n^2)
|
||||
/// depending on where in the range the pivot lands -- If pivot is at either extreme
|
||||
/// the algorithm has to search through the entire list for every value it sorts -- n^2
|
||||
/// However it does sort in-place, meaning no extra memory is needed
|
||||
// QuickSort on an array of TPerson* using CompareLastnames:
|
||||
// - Average time: O(n log n)
|
||||
// - Worst case: O(n^2) if pivot choices are bad
|
||||
// - Sorts in-place (no extra arrays)
|
||||
void Utils::QuickSort(TPerson** arr, const int low, const int high)
|
||||
{
|
||||
if (low < high) {
|
||||
@@ -130,8 +133,8 @@ void Utils::QuickSort(TPerson** arr, const int low, const int high)
|
||||
}
|
||||
}
|
||||
|
||||
/// Time complexity of the binary search is O(log n)
|
||||
/// However the included fallback search is O(n)
|
||||
// Binary search on an alphabetically sorted array of TPerson* (by lastName, then firstName).
|
||||
// Primary search key: surname. If no surname match is found, falls back to linear scan on firstName.
|
||||
int Utils::BinarySearch(TPerson** arr, int p1, int p2, const std::string &target)
|
||||
{
|
||||
const int origStart = p1;
|
||||
@@ -153,9 +156,7 @@ int Utils::BinarySearch(TPerson** arr, int p1, int p2, const std::string &target
|
||||
p2 = newP - 1;
|
||||
}
|
||||
|
||||
/// Extra to search for firstname in the event that no matches were found
|
||||
/// Disregard this section if you're purely looking at the
|
||||
/// binary search understanding and implementation
|
||||
// Fallback linear scan for first names if no last name match
|
||||
for (int i = origStart; i <= origEnd; i++) {
|
||||
if (arr[i]->firstName == target)
|
||||
return i;
|
||||
|
||||
Reference in New Issue
Block a user