Completed part 2 minus the bonus
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@@ -4,14 +4,9 @@
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#define IKT203_TMOVIE_H
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#include <wsman.h>
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#include <string>
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#include <utility>
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// I know there's debate on the use of namespace, but honestly
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// I cba to write std:: before everything...
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using namespace std;
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enum EMovieGenreType{
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ACTION = 1 << 0,
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COMEDY = 1<< 1,
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@@ -24,23 +19,23 @@ enum EMovieGenreType{
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class TMovie
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{
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private:
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string title;
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string director;
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std::string title;
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std::string director;
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int year;
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EMovieGenreType genre;
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float score;
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public:
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TMovie(string T, string D, int Y, EMovieGenreType G, float S) :
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TMovie(std::string T, std::string D, int Y, EMovieGenreType G, float S) :
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title(std::move(T)), director(std::move(D)), year(Y), genre(G), score(S) {}
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// Simple getters - using [[nodiscard]] to give warning if value is not used
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[[nodiscard]] string GetTitle() const
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[[nodiscard]] std::string GetTitle() const
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{
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return title;
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}
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[[nodiscard]] string GetDirector() const
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[[nodiscard]] std::string GetDirector() const
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{
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return director;
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}
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